Walt Disney has been granted a patent for an interactive streaming application that can personalize the playback of a media title based on movements of an internet of things (IoT) device. The application determines the movement of the IoT device and selects the next chunk of the media title to be streamed to the client device for playback. This allows for a personalized and interactive viewing experience. GlobalData’s report on Walt Disney gives a 360-degree view of the company including its patenting strategy. Buy the report here.
According to GlobalData’s company profile on Walt Disney, digital watermarking was a key innovation area identified from patents. Walt Disney's grant share as of June 2023 was 1%. Grant share is based on the ratio of number of grants to total number of patents.
Personalized media playback based on iot device movements
A recently granted patent (Publication Number: US11689766B2) describes a computer-implemented method for playing back a media title using an Internet of Things (IoT) device. The method involves determining the movement of the IoT device while a client device plays back a chunk of the media title. Based on this movement, a target state is determined from a set of target states associated with the movement. The next chunk of the media title to be streamed to the client device for playback is determined based on this target state. The method also includes streaming selected chunks of the media title to the client device iteratively, based on the movements of the IoT device and the network connection with the client device.
The patent also describes additional features such as determining the target state by comparing the movement with the target states and performing comparison operations. It also includes determining the next chunk of the media title by comparing narrative metadata associated with the target state and the chunks of the media title. The method allows for removing chunks of the media title from the streaming order and includes clustering and analysis operations on state paths associated with the media title to generate target states. The movement of the IoT device can be determined using a trained classifier, such as a neural network or a support vector machine. The media title can be a feature-length film, a short film, an episode of a show, a recording of a sports event, or a recording of a music event.
The patent also covers non-transitory computer-readable media that include instructions for performing the method and a system comprising one or more memories and processors that execute the instructions to perform the method.
Overall, this patent describes a computer-implemented method for playing back a media title using an IoT device, allowing for personalized and dynamic streaming based on the movements of the IoT device.
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